Customer: Major European online game dev company and publisher.
Customer has a few offices in EU and Cyprus. Customer produces games for PC, PlayStation 4, Xbox One, Nintendo Switch, iOS, Mac OS, Linux and Android platforms.
Challenge: Coping with unpredictable network costs and traffic demands customer’s four most popular games – currently have more than 40M players WW. These massively multiplayer online games (MMOs) feature major updates every 2-3 months, which bring new content to the games, such as new vehicles, textures and maps.
Solution: Seamless global Content Delivery Network (CDN) provides the customer with seamless, secure content delivery around the world thanks to its global footprint. It is highly and rapidly scalable to cope with unexpected peaks in demand. Because of its high quality and reliable performance, DCsolution became the main partner-provider, carrying ~ 50% of traffic.
“Issues with content delivery can affect player loyalty, as users expect to access new features as soon as they’re available.” – CTO.